designer, developer, storyteller
I'm the Founder and Creative Director of PuzzleFox Interactive, a Minneapolis-based VR and AR development studio. We produce exceptional experiences across a range of interactive platforms. Our clients include top brands, local startups and health care non-profits.
Prior to PuzzleFox, I was a video producer for large corporate clients and an indie game developer. In 2007 I made the jump from video storytelling to interactive design as an early adopter of the Unity game engine (now the industry’s #1 VR and AR development tool). In 2017 I became Unity-Certified.
As an indie game developer, I designed, developed and published an assortment of top-rated mobile games in a variety of genres, reaching over 5 million players worldwide. As a freelance designer, I've led creative development on an array of National Institutes of Health grant-funded research projects, including an anti-smoking game for 5th graders, an exercise therapy game for people with mild cognitive impairment, applications for the treatment of social anxiety disorders and many others.
I'm an active member of the International Game Developers Association (IGDA) Twin Cities chapter, and always available to mentor others interested in a career in game development.
For a list of recent client projects, or to discuss how we can bring your own awesome ideas to life, please get in touch: patrick@puzzlefox.co
Prior to PuzzleFox, I was a video producer for large corporate clients and an indie game developer. In 2007 I made the jump from video storytelling to interactive design as an early adopter of the Unity game engine (now the industry’s #1 VR and AR development tool). In 2017 I became Unity-Certified.
As an indie game developer, I designed, developed and published an assortment of top-rated mobile games in a variety of genres, reaching over 5 million players worldwide. As a freelance designer, I've led creative development on an array of National Institutes of Health grant-funded research projects, including an anti-smoking game for 5th graders, an exercise therapy game for people with mild cognitive impairment, applications for the treatment of social anxiety disorders and many others.
I'm an active member of the International Game Developers Association (IGDA) Twin Cities chapter, and always available to mentor others interested in a career in game development.
For a list of recent client projects, or to discuss how we can bring your own awesome ideas to life, please get in touch: patrick@puzzlefox.co
Past Projects (2010-2016):