Game Design + Unity Development
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designer, developer, storyteller

twitter: @patrickswinnea
email: patrick@puzzlefox.co

I'm the Founder and Creative Director of PuzzleFox Interactive, a Minneapolis-based VR and AR development studio. We produce exceptional experiences across a range of interactive platforms. Our clients include top brands, local startups and health care non-profits.

Prior to PuzzleFox, I was a video producer for large corporate clients and an indie game developer. In 2007 I made the jump from video storytelling to interactive design as an early adopter of the Unity game engine (now the industry’s #1 VR and AR development tool). In 2017 I became Unity-Certified.

As an indie game developer, I designed, developed and published an assortment of top-rated mobile games in a variety of genres, reaching over 5 million players worldwide. As a freelance designer, I've led creative development on an array of National Institutes of Health grant-funded research projects, including an anti-smoking game for 5th graders, an exercise therapy game for people with mild cognitive impairment, applications for the treatment of social anxiety disorders and many others.
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I'm an active member of the International Game Developers Association (IGDA) Twin Cities chapter, and always available to mentor others interested in a career in game development.

For a list of recent client projects, or to discuss how we can bring your own awesome ideas to life, please get in touch:
 patrick@puzzlefox.co

Past Projects (2010-2016):

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